sdl2::pixels::ll::SDL_MapRGBA[src]
pub fn SDL_MapRGBA(format: *SDL_PixelFormat, r: uint8_t, g: uint8_t, b: uint8_t, a: uint8_t) -> uint32_t
pub fn SDL_MapRGBA(format: *SDL_PixelFormat, r: uint8_t, g: uint8_t, b: uint8_t, a: uint8_t) -> uint32_t
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