Struct sdl2::surface::ll::SDL_Surface[src]
pub struct SDL_Surface { pub flags: uint32_t, pub format: *SDL_PixelFormat, pub w: c_int, pub h: c_int, pub pitch: c_int, pub pixels: *c_void, pub userdata: *c_void, pub locked: c_int, pub lock_data: *c_void, pub clip_rect: SDL_Rect, pub map: *SDL_BlitMap, pub refcount: c_int, }
Fields
flags | |
format | |
w | |
h | |
pitch | |
pixels | |
userdata | |
locked | |
lock_data | |
clip_rect | |
map | |
refcount |