Struct sdl2::video::GLContext[src]
pub struct GLContext { pub raw: SDL_GLContext, pub owned: bool, }
Fields
raw | |
owned |
pub struct GLContext { pub raw: SDL_GLContext, pub owned: bool, }
raw | |
owned |
impl Drop for GLContext
fn drop(&mut self)
impl Eq for GLContext
Prefix searches with a type followed by a colon (e.g.
fn:
) to restrict the search to a given type.
Accepted types are: fn
, mod
,
struct
(or str
), enum
,
trait
, typedef
(or
tdef
).