Struct sdl2::video::WindowFlags[src]
pub struct WindowFlags { // some fields omitted }
Methods
impl WindowFlags
fn empty() -> WindowFlags
Returns an empty set of flags.
fn all() -> WindowFlags
Returns the set containing all flags.
fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
unsafe fn from_bits(bits: u32) -> WindowFlags
Convert from underlying bit representation. Unsafe because the bits are not guaranteed to represent valid flags.
fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
fn is_all(&self) -> bool
Returns true
if all flags are currently set.
fn intersects(&self, other: WindowFlags) -> bool
Returns true
if there are flags common to both self
and other
.
fn contains(&self, other: WindowFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
fn insert(&mut self, other: WindowFlags)
Inserts the specified flags in-place.
fn remove(&mut self, other: WindowFlags)
Removes the specified flags in-place.
Trait Implementations
impl BitOr<WindowFlags, WindowFlags> for WindowFlags
fn bitor(&self, other: &WindowFlags) -> WindowFlags
Returns the union of the two sets of flags.
impl BitAnd<WindowFlags, WindowFlags> for WindowFlags
fn bitand(&self, other: &WindowFlags) -> WindowFlags
Returns the intersection between the two sets of flags.
impl Sub<WindowFlags, WindowFlags> for WindowFlags
fn sub(&self, other: &WindowFlags) -> WindowFlags
Returns the set difference of the two sets of flags.
impl Not<WindowFlags> for WindowFlags
fn not(&self) -> WindowFlags
Returns the complement of this set of flags.