Struct glfw::Joystick[src]

pub struct Joystick {
    pub id: JoystickId,
    pub glfw: Glfw,
}

A joystick handle.

Fields

id
glfw

Methods

impl Joystick

fn is_present(&self) -> bool

Wrapper for glfwJoystickPresent.

fn get_axes(&self) -> Vec<f32>

Wrapper for glfwGetJoystickAxes.

fn get_buttons(&self) -> Vec<c_int>

Wrapper for glfwGetJoystickButtons.

fn get_name(&self) -> ~str

Wrapper for glfwGetJoystickName.