Struct glfw::Joystick[src]
pub struct Joystick {
pub id: JoystickId,
pub glfw: Glfw,
}A joystick handle.
Fields
id | |
glfw |
Methods
impl Joystick
fn is_present(&self) -> bool
Wrapper for glfwJoystickPresent.
fn get_axes(&self) -> Vec<f32>
Wrapper for glfwGetJoystickAxes.
fn get_buttons(&self) -> Vec<c_int>
Wrapper for glfwGetJoystickButtons.
fn get_name(&self) -> ~str
Wrapper for glfwGetJoystickName.