Struct sdl2::render::RendererFlags[src]

pub struct RendererFlags {
    // some fields omitted
}

Methods

impl RendererFlags

fn empty() -> RendererFlags

Returns an empty set of flags.

fn all() -> RendererFlags

Returns the set containing all flags.

fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

unsafe fn from_bits(bits: u32) -> RendererFlags

Convert from underlying bit representation. Unsafe because the bits are not guaranteed to represent valid flags.

fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

fn is_all(&self) -> bool

Returns true if all flags are currently set.

fn intersects(&self, other: RendererFlags) -> bool

Returns true if there are flags common to both self and other.

fn contains(&self, other: RendererFlags) -> bool

Returns true all of the flags in other are contained within self.

fn insert(&mut self, other: RendererFlags)

Inserts the specified flags in-place.

fn remove(&mut self, other: RendererFlags)

Removes the specified flags in-place.

Trait Implementations

impl BitOr<RendererFlags, RendererFlags> for RendererFlags

fn bitor(&self, other: &RendererFlags) -> RendererFlags

Returns the union of the two sets of flags.

impl BitAnd<RendererFlags, RendererFlags> for RendererFlags

fn bitand(&self, other: &RendererFlags) -> RendererFlags

Returns the intersection between the two sets of flags.

impl Sub<RendererFlags, RendererFlags> for RendererFlags

fn sub(&self, other: &RendererFlags) -> RendererFlags

Returns the set difference of the two sets of flags.

impl Not<RendererFlags> for RendererFlags

fn not(&self) -> RendererFlags

Returns the complement of this set of flags.

Derived Implementations

impl Clone for RendererFlags

fn clone(&self) -> RendererFlags

impl TotalEq for RendererFlags

impl Eq for RendererFlags

fn eq(&self, __arg_0: &RendererFlags) -> bool

fn ne(&self, __arg_0: &RendererFlags) -> bool